Files
esp-idf/components/hal
Planck (Lu Zeyu) 333553caf2 fix(hal): check the public header files and fix violations
fix(hal/include): fix header violations in hal component
fix(hal/include): Move type definitions from `xx_hal.h` to `xx_types.h`
fix(hal/include): Move type definitions from `xx_hal.h` to `xx_types.h`
fix(hal/include): Add comment for a far away `#endif`
fix(hal/include): change scope for cpp guard
ci: Remove components/hal/ comment from public headers check exceptions
Add missing include macro sdkconfig.h for header files
Add missing include macro stdbool.h for header files
Add missing include macro stdint.h for header files
Add missing capability guard macro for header files
Add missing cpp guard macro for header files
Remove some useless include macros
Add some missing `inline` attribute for functions defined in header files
Remove components/hal/ from public headers check exceptions
fix(hal/include): fix invalid licenses
fix(hal/include): fix invalid licenses
fix(hal/include): add missing soc_caps.h
fix(hal): include soc_caps.h before cap macro is used
fix(hal): Remove unnecessary target check
fix(hal): fix header and macro problems
Add missing include macro
Remove loop dependency in hal
Add comment for far-away endif
fix(hal): Add missing soc_caps.h
ci: update check_copyright_ignore.txt
Change the sequence of `#include` macro, cpp guard macro
Change the wrap scope of capacity macro

fix(hal): Change position of C++ guard to pass test
2023-07-05 17:33:32 +08:00
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hal

The hal component provides hardware abstraction and implementation for targets supported by ESP-IDF.

include/hal

/include/hal contains header files which provides a hardware-agnostic interface to the SoC. The interface consists of function declarations and abstracted types that other, higher level components can make use of in order to have code portable to all targets ESP-IDF supports.

It contains an abstraction layer for ineracting with/driving the hardware found in the SoC such as the peripherals and 'core' hardware such as the CPU, MPU, caches, etc. It contains for the abstracted types. The abstraction design is actually two levels -- often somtimes xxx_hal.h includes a lower-level header from a xxx_ll.h, which resides in the implementation. More on this abstraction design in the hal/include/hal's Readme

target/include

Provides the implementation of the hardware-agnostic interface in the abstraction. Target-specific subdirectories exist for wildly different implementations among targets; while code that are common/very similar might be placed in the top-level of /<target>/include, using some amount of conditional preprocessors. It is up to the developers' discretion on which strategy to use. Code usually reside in source files with same names to header files whose interfaces they implement, ex. xxx_hal.c for xxx_hal.h.

As mentioned previously, the lower-level abstraction header xxx_ll.h resides in this directory, since they contain hardware-specific details. However, what these can do is provide some abstraction among implementations, so that more code can be moved to the common, non-target-specific subdirectories.

This can also contain target-specific extensions to the HAL headers. These target-specific HAL headers have the same name and include the abstraction layer HAL header via include_next. These extensions might add more function declarations or override some things using macro magic.