/* Client.h - Base class that provides Client Copyright (c) 2011 Adrian McEwen. All right reserved. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #pragma once #include "Arduino.h" #include "Client.h" #include class NetworkClientSocketHandle; class NetworkClientRxBuffer; class ESPLwIPClient : public Client { public: virtual void setConnectionTimeout(uint32_t milliseconds) = 0; using Client::connect; virtual int connect(IPAddress ip, uint16_t port, int32_t timeout) = 0; virtual int connect(const char *host, uint16_t port, int32_t timeout) = 0; }; class NetworkClient : public ESPLwIPClient { protected: std::shared_ptr clientSocketHandle = nullptr; std::shared_ptr _rxBuffer = nullptr; bool _connected = false; bool _sse = false; int _timeout; int _lastWriteTimeout = 0; int _lastReadTimeout = 0; public: NetworkClient *next; NetworkClient(); NetworkClient(int fd); ~NetworkClient(); int connect(IPAddress ip, uint16_t port); int connect(IPAddress ip, uint16_t port, int32_t timeout_ms); int connect(const char *host, uint16_t port); int connect(const char *host, uint16_t port, int32_t timeout_ms); size_t write(uint8_t data); size_t write(const uint8_t *buf, size_t size); size_t write_P(PGM_P buf, size_t size); size_t write(Stream &stream); [[deprecated("Use clear() instead.")]] void flush(); // Print::flush tx int available(); int read(); int read(uint8_t *buf, size_t size); size_t readBytes(char *buffer, size_t length); size_t readBytes(uint8_t *buffer, size_t length) { return readBytes((char *)buffer, length); } int peek(); void clear(); // clear rx void stop(); uint8_t connected(); void setSSE(bool sse); bool isSSE(); operator bool() { return connected(); } bool operator==(const bool value) { return bool() == value; } bool operator!=(const bool value) { return bool() != value; } bool operator==(const NetworkClient &); bool operator!=(const NetworkClient &rhs) { return !this->operator==(rhs); }; virtual int fd() const; int setSocketOption(int option, char *value, size_t len); int setSocketOption(int level, int option, const void *value, size_t len); int getSocketOption(int level, int option, const void *value, size_t size); int setOption(int option, int *value); int getOption(int option, int *value); void setConnectionTimeout(uint32_t milliseconds); int setNoDelay(bool nodelay); bool getNoDelay(); IPAddress remoteIP() const; IPAddress remoteIP(int fd) const; uint16_t remotePort() const; uint16_t remotePort(int fd) const; IPAddress localIP() const; IPAddress localIP(int fd) const; uint16_t localPort() const; uint16_t localPort(int fd) const; //friend class NetworkServer; using Print::write; };