280 lines
10 KiB
Arduino
280 lines
10 KiB
Arduino
// Copyright 2025 Espressif Systems (Shanghai) PTE LTD
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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/*
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* This example demonstrates the Temperature Level mode of the Matter Temperature Controlled Cabinet Device.
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*
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* This example will create a Matter Device which can be commissioned and controlled from a Matter Environment APP.
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* Additionally the ESP32 will send debug messages indicating the Matter activity.
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* Turning DEBUG Level ON may be useful to following Matter Accessory and Controller messages.
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*
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* The example will create a Matter Temperature Controlled Cabinet Device using temperature_level feature.
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* The Temperature Controlled Cabinet can be controlled via Matter controllers to set
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* temperature levels from a predefined array of supported levels.
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*
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* This mode is mutually exclusive with temperature_number mode.
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* See MatterTemperatureControlledCabinet example for temperature setpoint control.
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*/
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// Matter Manager
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#include <Matter.h>
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#if !CONFIG_ENABLE_CHIPOBLE
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// if the device can be commissioned using BLE, WiFi is not used - save flash space
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#include <WiFi.h>
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#endif
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// List of Matter Endpoints for this Node
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// Matter Temperature Controlled Cabinet Endpoint
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MatterTemperatureControlledCabinet TemperatureCabinet;
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// CONFIG_ENABLE_CHIPOBLE is enabled when BLE is used to commission the Matter Network
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#if !CONFIG_ENABLE_CHIPOBLE
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// WiFi is manually set and started
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const char *ssid = "your-ssid"; // Change this to your WiFi SSID
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const char *password = "your-password"; // Change this to your WiFi password
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#endif
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// set your board USER BUTTON pin here - decommissioning button
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const uint8_t buttonPin = BOOT_PIN; // Set your pin here. Using BOOT Button.
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// Button control - decommission the Matter Node
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uint32_t button_time_stamp = 0; // debouncing control
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bool button_state = false; // false = released | true = pressed
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const uint32_t decommissioningTimeout = 5000; // keep the button pressed for 5s, or longer, to decommission
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// Temperature levels array - these represent different temperature presets
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// Example: 0 = Off, 1 = Low, 2 = Medium, 3 = High, 4 = Maximum
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// The actual temperature values are application-specific
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uint8_t supportedLevels[] = {0, 1, 2, 3, 4};
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const uint16_t levelCount = sizeof(supportedLevels) / sizeof(supportedLevels[0]);
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const uint8_t initialLevel = 2; // Start with level 2 (Medium)
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// Temperature level control state
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struct LevelControlState {
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bool initialized;
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bool increasing;
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uint16_t currentLevelIndex;
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uint8_t initialLevel;
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bool levelReachedIncreasing;
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bool levelReachedDecreasing;
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};
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static LevelControlState levelState = {
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.initialized = false, .increasing = true, .currentLevelIndex = 0, .initialLevel = 0, .levelReachedIncreasing = false, .levelReachedDecreasing = false
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};
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// Initialize level control state
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void initLevelControl() {
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if (!levelState.initialized) {
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uint8_t currentLevel = TemperatureCabinet.getSelectedTemperatureLevel();
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levelState.initialLevel = currentLevel;
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// Find the index of current level in supportedLevels array
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for (uint16_t i = 0; i < levelCount; i++) {
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if (supportedLevels[i] == currentLevel) {
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levelState.currentLevelIndex = i;
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break;
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}
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}
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levelState.initialized = true;
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}
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}
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// Check and log when initial level is reached/overpassed
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void checkLevelReached(uint8_t newLevel, bool isIncreasing, bool directionChanged) {
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if (directionChanged) {
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// Reset flags when direction changes
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levelState.levelReachedIncreasing = false;
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levelState.levelReachedDecreasing = false;
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return;
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}
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if (isIncreasing && !levelState.levelReachedIncreasing && newLevel >= levelState.initialLevel) {
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Serial.printf("*** Temperature level %u reached/overpassed while increasing ***\r\n", levelState.initialLevel);
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levelState.levelReachedIncreasing = true;
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} else if (!isIncreasing && !levelState.levelReachedDecreasing && newLevel <= levelState.initialLevel) {
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Serial.printf("*** Temperature level %u reached/overpassed while decreasing ***\r\n", levelState.initialLevel);
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levelState.levelReachedDecreasing = true;
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}
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}
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// Update temperature level with cycling logic
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void updateTemperatureLevel() {
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// Cycle through supported levels in both directions
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bool directionChanged = false;
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if (levelState.increasing) {
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levelState.currentLevelIndex++;
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if (levelState.currentLevelIndex >= levelCount) {
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levelState.currentLevelIndex = levelCount - 1;
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levelState.increasing = false; // Reverse direction
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directionChanged = true;
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}
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} else {
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if (levelState.currentLevelIndex == 0) {
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levelState.currentLevelIndex = 0;
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levelState.increasing = true; // Reverse direction
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directionChanged = true;
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} else {
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levelState.currentLevelIndex--;
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}
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}
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uint8_t newLevel = supportedLevels[levelState.currentLevelIndex];
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// Check if initial level has been reached or overpassed
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checkLevelReached(newLevel, levelState.increasing, directionChanged);
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// Update the temperature level
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if (TemperatureCabinet.setSelectedTemperatureLevel(newLevel)) {
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Serial.printf("Temperature level updated to: %u (Supported Levels: ", newLevel);
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for (uint16_t i = 0; i < levelCount; i++) {
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Serial.printf("%u", supportedLevels[i]);
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if (i < levelCount - 1) {
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Serial.print(", ");
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}
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}
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Serial.println(")");
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} else {
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Serial.printf("Failed to update temperature level to: %u\r\n", newLevel);
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}
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}
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// Print current level status
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void printLevelStatus() {
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uint8_t currentLevel = TemperatureCabinet.getSelectedTemperatureLevel();
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Serial.printf("Current Temperature Level: %u (Supported Levels: ", currentLevel);
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for (uint16_t i = 0; i < levelCount; i++) {
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Serial.printf("%u", supportedLevels[i]);
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if (i < levelCount - 1) {
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Serial.print(", ");
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}
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}
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Serial.println(")");
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}
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// Handle button press for decommissioning
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void handleButtonPress() {
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// Check if the button has been pressed
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if (digitalRead(buttonPin) == LOW && !button_state) {
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// deals with button debouncing
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button_time_stamp = millis(); // record the time while the button is pressed.
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button_state = true; // pressed.
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}
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if (digitalRead(buttonPin) == HIGH && button_state) {
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button_state = false; // released
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}
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// Onboard User Button is kept pressed for longer than 5 seconds in order to decommission matter node
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uint32_t time_diff = millis() - button_time_stamp;
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if (button_state && time_diff > decommissioningTimeout) {
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Serial.println("Decommissioning Temperature Controlled Cabinet Matter Accessory. It shall be commissioned again.");
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Matter.decommission();
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button_time_stamp = millis(); // avoid running decommissioning again, reboot takes a second or so
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}
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}
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void setup() {
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// Initialize the USER BUTTON (Boot button) that will be used to decommission the Matter Node
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pinMode(buttonPin, INPUT_PULLUP);
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Serial.begin(115200);
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// CONFIG_ENABLE_CHIPOBLE is enabled when BLE is used to commission the Matter Network
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#if !CONFIG_ENABLE_CHIPOBLE
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// Manually connect to WiFi
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WiFi.begin(ssid, password);
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// Wait for connection
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while (WiFi.status() != WL_CONNECTED) {
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delay(500);
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Serial.print(".");
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}
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Serial.println();
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#endif
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// Initialize Temperature Controlled Cabinet with temperature_level feature:
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// - supportedLevels: Array of temperature level values (0-255)
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// - levelCount: Number of levels in the array
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// - initialLevel: Initial selected temperature level
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//
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// Note: This mode is mutually exclusive with temperature_number mode.
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// See MatterTemperatureControlledCabinet example for temperature setpoint control.
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if (!TemperatureCabinet.begin(supportedLevels, levelCount, initialLevel)) {
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Serial.println("Failed to initialize Temperature Controlled Cabinet!");
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while (1) {
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delay(1000);
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}
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}
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// Matter beginning - Last step, after all EndPoints are initialized
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Matter.begin();
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// Check Matter Accessory Commissioning state, which may change during execution of loop()
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if (!Matter.isDeviceCommissioned()) {
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Serial.println("");
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Serial.println("Matter Node is not commissioned yet.");
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Serial.println("Initiate the device discovery in your Matter environment.");
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Serial.println("Commission it to your Matter hub with the manual pairing code or QR code");
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Serial.printf("Manual pairing code: %s\r\n", Matter.getManualPairingCode().c_str());
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Serial.printf("QR code URL: %s\r\n", Matter.getOnboardingQRCodeUrl().c_str());
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// waits for Matter Temperature Controlled Cabinet Commissioning.
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uint32_t timeCount = 0;
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while (!Matter.isDeviceCommissioned()) {
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delay(100);
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if ((timeCount++ % 50) == 0) { // 50*100ms = 5 sec
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Serial.println("Matter Node not commissioned yet. Waiting for commissioning.");
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}
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}
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Serial.println("Matter Node is commissioned and connected to the network. Ready for use.");
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}
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// Print initial configuration
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Serial.println("\nTemperature Controlled Cabinet Configuration (Temperature Level Mode):");
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Serial.printf(" Selected Level: %u\n", TemperatureCabinet.getSelectedTemperatureLevel());
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Serial.printf(" Supported Levels Count: %u\n", TemperatureCabinet.getSupportedTemperatureLevelsCount());
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Serial.print(" Supported Levels: ");
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for (uint16_t i = 0; i < levelCount; i++) {
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Serial.printf("%u", supportedLevels[i]);
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if (i < levelCount - 1) {
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Serial.print(", ");
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}
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}
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Serial.println();
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}
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void loop() {
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static uint32_t timeCounter = 0;
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static uint32_t lastUpdateTime = 0;
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// Initialize level control state on first run
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initLevelControl();
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// Update temperature level dynamically every 1 second
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uint32_t currentTime = millis();
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if (currentTime - lastUpdateTime >= 1000) { // 1 second interval
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lastUpdateTime = currentTime;
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updateTemperatureLevel();
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}
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// Print the current temperature level every 5s
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if (!(timeCounter++ % 10)) { // delaying for 500ms x 10 = 5s
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printLevelStatus();
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}
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// Handle button press for decommissioning
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handleButtonPress();
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delay(500);
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}
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