Files
esp32-core/libraries/Matter/examples/MatterTemperatureControlledCabinetLevels/MatterTemperatureControlledCabinetLevels.ino
T
2026-05-22 21:52:50 +03:00

280 lines
10 KiB
Arduino

// Copyright 2025 Espressif Systems (Shanghai) PTE LTD
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
/*
* This example demonstrates the Temperature Level mode of the Matter Temperature Controlled Cabinet Device.
*
* This example will create a Matter Device which can be commissioned and controlled from a Matter Environment APP.
* Additionally the ESP32 will send debug messages indicating the Matter activity.
* Turning DEBUG Level ON may be useful to following Matter Accessory and Controller messages.
*
* The example will create a Matter Temperature Controlled Cabinet Device using temperature_level feature.
* The Temperature Controlled Cabinet can be controlled via Matter controllers to set
* temperature levels from a predefined array of supported levels.
*
* This mode is mutually exclusive with temperature_number mode.
* See MatterTemperatureControlledCabinet example for temperature setpoint control.
*/
// Matter Manager
#include <Matter.h>
#if !CONFIG_ENABLE_CHIPOBLE
// if the device can be commissioned using BLE, WiFi is not used - save flash space
#include <WiFi.h>
#endif
// List of Matter Endpoints for this Node
// Matter Temperature Controlled Cabinet Endpoint
MatterTemperatureControlledCabinet TemperatureCabinet;
// CONFIG_ENABLE_CHIPOBLE is enabled when BLE is used to commission the Matter Network
#if !CONFIG_ENABLE_CHIPOBLE
// WiFi is manually set and started
const char *ssid = "your-ssid"; // Change this to your WiFi SSID
const char *password = "your-password"; // Change this to your WiFi password
#endif
// set your board USER BUTTON pin here - decommissioning button
const uint8_t buttonPin = BOOT_PIN; // Set your pin here. Using BOOT Button.
// Button control - decommission the Matter Node
uint32_t button_time_stamp = 0; // debouncing control
bool button_state = false; // false = released | true = pressed
const uint32_t decommissioningTimeout = 5000; // keep the button pressed for 5s, or longer, to decommission
// Temperature levels array - these represent different temperature presets
// Example: 0 = Off, 1 = Low, 2 = Medium, 3 = High, 4 = Maximum
// The actual temperature values are application-specific
uint8_t supportedLevels[] = {0, 1, 2, 3, 4};
const uint16_t levelCount = sizeof(supportedLevels) / sizeof(supportedLevels[0]);
const uint8_t initialLevel = 2; // Start with level 2 (Medium)
// Temperature level control state
struct LevelControlState {
bool initialized;
bool increasing;
uint16_t currentLevelIndex;
uint8_t initialLevel;
bool levelReachedIncreasing;
bool levelReachedDecreasing;
};
static LevelControlState levelState = {
.initialized = false, .increasing = true, .currentLevelIndex = 0, .initialLevel = 0, .levelReachedIncreasing = false, .levelReachedDecreasing = false
};
// Initialize level control state
void initLevelControl() {
if (!levelState.initialized) {
uint8_t currentLevel = TemperatureCabinet.getSelectedTemperatureLevel();
levelState.initialLevel = currentLevel;
// Find the index of current level in supportedLevels array
for (uint16_t i = 0; i < levelCount; i++) {
if (supportedLevels[i] == currentLevel) {
levelState.currentLevelIndex = i;
break;
}
}
levelState.initialized = true;
}
}
// Check and log when initial level is reached/overpassed
void checkLevelReached(uint8_t newLevel, bool isIncreasing, bool directionChanged) {
if (directionChanged) {
// Reset flags when direction changes
levelState.levelReachedIncreasing = false;
levelState.levelReachedDecreasing = false;
return;
}
if (isIncreasing && !levelState.levelReachedIncreasing && newLevel >= levelState.initialLevel) {
Serial.printf("*** Temperature level %u reached/overpassed while increasing ***\r\n", levelState.initialLevel);
levelState.levelReachedIncreasing = true;
} else if (!isIncreasing && !levelState.levelReachedDecreasing && newLevel <= levelState.initialLevel) {
Serial.printf("*** Temperature level %u reached/overpassed while decreasing ***\r\n", levelState.initialLevel);
levelState.levelReachedDecreasing = true;
}
}
// Update temperature level with cycling logic
void updateTemperatureLevel() {
// Cycle through supported levels in both directions
bool directionChanged = false;
if (levelState.increasing) {
levelState.currentLevelIndex++;
if (levelState.currentLevelIndex >= levelCount) {
levelState.currentLevelIndex = levelCount - 1;
levelState.increasing = false; // Reverse direction
directionChanged = true;
}
} else {
if (levelState.currentLevelIndex == 0) {
levelState.currentLevelIndex = 0;
levelState.increasing = true; // Reverse direction
directionChanged = true;
} else {
levelState.currentLevelIndex--;
}
}
uint8_t newLevel = supportedLevels[levelState.currentLevelIndex];
// Check if initial level has been reached or overpassed
checkLevelReached(newLevel, levelState.increasing, directionChanged);
// Update the temperature level
if (TemperatureCabinet.setSelectedTemperatureLevel(newLevel)) {
Serial.printf("Temperature level updated to: %u (Supported Levels: ", newLevel);
for (uint16_t i = 0; i < levelCount; i++) {
Serial.printf("%u", supportedLevels[i]);
if (i < levelCount - 1) {
Serial.print(", ");
}
}
Serial.println(")");
} else {
Serial.printf("Failed to update temperature level to: %u\r\n", newLevel);
}
}
// Print current level status
void printLevelStatus() {
uint8_t currentLevel = TemperatureCabinet.getSelectedTemperatureLevel();
Serial.printf("Current Temperature Level: %u (Supported Levels: ", currentLevel);
for (uint16_t i = 0; i < levelCount; i++) {
Serial.printf("%u", supportedLevels[i]);
if (i < levelCount - 1) {
Serial.print(", ");
}
}
Serial.println(")");
}
// Handle button press for decommissioning
void handleButtonPress() {
// Check if the button has been pressed
if (digitalRead(buttonPin) == LOW && !button_state) {
// deals with button debouncing
button_time_stamp = millis(); // record the time while the button is pressed.
button_state = true; // pressed.
}
if (digitalRead(buttonPin) == HIGH && button_state) {
button_state = false; // released
}
// Onboard User Button is kept pressed for longer than 5 seconds in order to decommission matter node
uint32_t time_diff = millis() - button_time_stamp;
if (button_state && time_diff > decommissioningTimeout) {
Serial.println("Decommissioning Temperature Controlled Cabinet Matter Accessory. It shall be commissioned again.");
Matter.decommission();
button_time_stamp = millis(); // avoid running decommissioning again, reboot takes a second or so
}
}
void setup() {
// Initialize the USER BUTTON (Boot button) that will be used to decommission the Matter Node
pinMode(buttonPin, INPUT_PULLUP);
Serial.begin(115200);
// CONFIG_ENABLE_CHIPOBLE is enabled when BLE is used to commission the Matter Network
#if !CONFIG_ENABLE_CHIPOBLE
// Manually connect to WiFi
WiFi.begin(ssid, password);
// Wait for connection
while (WiFi.status() != WL_CONNECTED) {
delay(500);
Serial.print(".");
}
Serial.println();
#endif
// Initialize Temperature Controlled Cabinet with temperature_level feature:
// - supportedLevels: Array of temperature level values (0-255)
// - levelCount: Number of levels in the array
// - initialLevel: Initial selected temperature level
//
// Note: This mode is mutually exclusive with temperature_number mode.
// See MatterTemperatureControlledCabinet example for temperature setpoint control.
if (!TemperatureCabinet.begin(supportedLevels, levelCount, initialLevel)) {
Serial.println("Failed to initialize Temperature Controlled Cabinet!");
while (1) {
delay(1000);
}
}
// Matter beginning - Last step, after all EndPoints are initialized
Matter.begin();
// Check Matter Accessory Commissioning state, which may change during execution of loop()
if (!Matter.isDeviceCommissioned()) {
Serial.println("");
Serial.println("Matter Node is not commissioned yet.");
Serial.println("Initiate the device discovery in your Matter environment.");
Serial.println("Commission it to your Matter hub with the manual pairing code or QR code");
Serial.printf("Manual pairing code: %s\r\n", Matter.getManualPairingCode().c_str());
Serial.printf("QR code URL: %s\r\n", Matter.getOnboardingQRCodeUrl().c_str());
// waits for Matter Temperature Controlled Cabinet Commissioning.
uint32_t timeCount = 0;
while (!Matter.isDeviceCommissioned()) {
delay(100);
if ((timeCount++ % 50) == 0) { // 50*100ms = 5 sec
Serial.println("Matter Node not commissioned yet. Waiting for commissioning.");
}
}
Serial.println("Matter Node is commissioned and connected to the network. Ready for use.");
}
// Print initial configuration
Serial.println("\nTemperature Controlled Cabinet Configuration (Temperature Level Mode):");
Serial.printf(" Selected Level: %u\n", TemperatureCabinet.getSelectedTemperatureLevel());
Serial.printf(" Supported Levels Count: %u\n", TemperatureCabinet.getSupportedTemperatureLevelsCount());
Serial.print(" Supported Levels: ");
for (uint16_t i = 0; i < levelCount; i++) {
Serial.printf("%u", supportedLevels[i]);
if (i < levelCount - 1) {
Serial.print(", ");
}
}
Serial.println();
}
void loop() {
static uint32_t timeCounter = 0;
static uint32_t lastUpdateTime = 0;
// Initialize level control state on first run
initLevelControl();
// Update temperature level dynamically every 1 second
uint32_t currentTime = millis();
if (currentTime - lastUpdateTime >= 1000) { // 1 second interval
lastUpdateTime = currentTime;
updateTemperatureLevel();
}
// Print the current temperature level every 5s
if (!(timeCounter++ % 10)) { // delaying for 500ms x 10 = 5s
printLevelStatus();
}
// Handle button press for decommissioning
handleButtonPress();
delay(500);
}