Drop support for abandoned Briki boards

This commit is contained in:
Ivan Kravets
2024-02-16 18:05:08 +02:00
parent a7e7d01f3a
commit 2beaa5fe53
8 changed files with 0 additions and 338 deletions
@@ -1 +0,0 @@
.pio
@@ -1,67 +0,0 @@
# Continuous Integration (CI) is the practice, in software
# engineering, of merging all developer working copies with a shared mainline
# several times a day < https://docs.platformio.org/page/ci/index.html >
#
# Documentation:
#
# * Travis CI Embedded Builds with PlatformIO
# < https://docs.travis-ci.com/user/integration/platformio/ >
#
# * PlatformIO integration with Travis CI
# < https://docs.platformio.org/page/ci/travis.html >
#
# * User Guide for `platformio ci` command
# < https://docs.platformio.org/page/userguide/cmd_ci.html >
#
#
# Please choose one of the following templates (proposed below) and uncomment
# it (remove "# " before each line) or use own configuration according to the
# Travis CI documentation (see above).
#
#
# Template #1: General project. Test it using existing `platformio.ini`.
#
# language: python
# python:
# - "2.7"
#
# sudo: false
# cache:
# directories:
# - "~/.platformio"
#
# install:
# - pip install -U platformio
# - platformio update
#
# script:
# - platformio run
#
# Template #2: The project is intended to be used as a library with examples.
#
# language: python
# python:
# - "2.7"
#
# sudo: false
# cache:
# directories:
# - "~/.platformio"
#
# env:
# - PLATFORMIO_CI_SRC=path/to/test/file.c
# - PLATFORMIO_CI_SRC=examples/file.ino
# - PLATFORMIO_CI_SRC=path/to/test/directory
#
# install:
# - pip install -U platformio
# - platformio update
#
# script:
# - platformio ci --lib="." --board=ID_1 --board=ID_2 --board=ID_N
@@ -1,27 +0,0 @@
How to build PlatformIO based project
=====================================
1. [Install PlatformIO Core](https://docs.platformio.org/page/core.html)
2. Download [development platform with examples](https://github.com/platformio/platform-espressif32/archive/develop.zip)
3. Extract ZIP archive
4. Run these commands:
```shell
# Change directory to example
$ cd platform-espressif32/examples/arduino-briki-internal-libs
# Build project
$ pio run
# Upload firmware
$ pio run --target upload
# Build specific environment
$ pio run -e briki_abc_esp32
# Upload firmware for the specific environment
$ pio run -e briki_abc_esp32 --target upload
# Clean build files
$ pio run --target clean
```
@@ -1,39 +0,0 @@
This directory is intended for project header files.
A header file is a file containing C declarations and macro definitions
to be shared between several project source files. You request the use of a
header file in your project source file (C, C++, etc) located in `src` folder
by including it, with the C preprocessing directive `#include'.
```src/main.c
#include "header.h"
int main (void)
{
...
}
```
Including a header file produces the same results as copying the header file
into each source file that needs it. Such copying would be time-consuming
and error-prone. With a header file, the related declarations appear
in only one place. If they need to be changed, they can be changed in one
place, and programs that include the header file will automatically use the
new version when next recompiled. The header file eliminates the labor of
finding and changing all the copies as well as the risk that a failure to
find one copy will result in inconsistencies within a program.
In C, the usual convention is to give header files names that end with `.h'.
It is most portable to use only letters, digits, dashes, and underscores in
header file names, and at most one dot.
Read more about using header files in official GCC documentation:
* Include Syntax
* Include Operation
* Once-Only Headers
* Computed Includes
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
@@ -1,46 +0,0 @@
This directory is intended for project specific (private) libraries.
PlatformIO will compile them to static libraries and link into executable file.
The source code of each library should be placed in a an own separate directory
("lib/your_library_name/[here are source files]").
For example, see a structure of the following two libraries `Foo` and `Bar`:
|--lib
| |
| |--Bar
| | |--docs
| | |--examples
| | |--src
| | |- Bar.c
| | |- Bar.h
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
| |
| |--Foo
| | |- Foo.c
| | |- Foo.h
| |
| |- README --> THIS FILE
|
|- platformio.ini
|--src
|- main.c
and a contents of `src/main.c`:
```
#include <Foo.h>
#include <Bar.h>
int main (void)
{
...
}
```
PlatformIO Library Dependency Finder will find automatically dependent
libraries scanning project source files.
More information about PlatformIO Library Dependency Finder
- https://docs.platformio.org/page/librarymanager/ldf.html
@@ -1,18 +0,0 @@
; PlatformIO Project Configuration File
;
; Build options: build flags, source filter, extra scripting
; Upload options: custom port, speed and extra flags
; Library options: dependencies, extra library storages
;
; Please visit documentation for the other options and examples
; https://docs.platformio.org/page/projectconf.html
[env:briki_abc_esp32]
platform = espressif32
board = briki_abc_esp32
framework = arduino
[env:briki_mbc-wb_esp32]
platform = espressif32
board = briki_mbc-wb_esp32
framework = arduino
@@ -1,129 +0,0 @@
/*
WiFiTelnetToSerial - Example Transparent UART to Telnet Server for ESP32
Copyright (c) 2017 Hristo Gochkov. All rights reserved.
This file is part of the ESP32 WiFi library for Arduino environment.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <WiFi.h>
#include <WiFiMulti.h>
WiFiMulti wifiMulti;
//how many clients should be able to telnet to this ESP32
#define MAX_SRV_CLIENTS 1
const char* ssid = "**********";
const char* password = "**********";
WiFiServer server(23);
WiFiClient serverClients[MAX_SRV_CLIENTS];
void setup() {
Serial.begin(115200);
Serial.println("\nConnecting");
wifiMulti.addAP(ssid, password);
wifiMulti.addAP("ssid_from_AP_2", "your_password_for_AP_2");
wifiMulti.addAP("ssid_from_AP_3", "your_password_for_AP_3");
Serial.println("Connecting Wifi ");
for (int loops = 10; loops > 0; loops--) {
if (wifiMulti.run() == WL_CONNECTED) {
Serial.println("");
Serial.print("WiFi connected ");
Serial.print("IP address: ");
Serial.println(WiFi.localIP());
break;
}
else {
Serial.println(loops);
delay(1000);
}
}
if (wifiMulti.run() != WL_CONNECTED) {
Serial.println("WiFi connect failed");
delay(1000);
ESP.restart();
}
//start UART and the server
Serial2.begin(9600);
server.begin();
server.setNoDelay(true);
Serial.print("Ready! Use 'telnet ");
Serial.print(WiFi.localIP());
Serial.println(" 23' to connect");
}
void loop() {
uint8_t i;
if (wifiMulti.run() == WL_CONNECTED) {
//check if there are any new clients
if (server.hasClient()){
for(i = 0; i < MAX_SRV_CLIENTS; i++){
//find free/disconnected spot
if (!serverClients[i] || !serverClients[i].connected()){
if(serverClients[i]) serverClients[i].stop();
serverClients[i] = server.available();
if (!serverClients[i]) Serial.println("available broken");
Serial.print("New client: ");
Serial.print(i); Serial.print(' ');
Serial.println(serverClients[i].remoteIP());
break;
}
}
if (i >= MAX_SRV_CLIENTS) {
//no free/disconnected spot so reject
server.available().stop();
}
}
//check clients for data
for(i = 0; i < MAX_SRV_CLIENTS; i++){
if (serverClients[i] && serverClients[i].connected()){
if(serverClients[i].available()){
//get data from the telnet client and push it to the UART
while(serverClients[i].available()) Serial2.write(serverClients[i].read());
}
}
else {
if (serverClients[i]) {
serverClients[i].stop();
}
}
}
//check UART for data
if(Serial2.available()){
size_t len = Serial2.available();
uint8_t sbuf[len];
Serial2.readBytes(sbuf, len);
//push UART data to all connected telnet clients
for(i = 0; i < MAX_SRV_CLIENTS; i++){
if (serverClients[i] && serverClients[i].connected()){
serverClients[i].write(sbuf, len);
delay(1);
}
}
}
}
else {
Serial.println("WiFi not connected!");
for(i = 0; i < MAX_SRV_CLIENTS; i++) {
if (serverClients[i]) serverClients[i].stop();
}
delay(1000);
}
}
@@ -1,11 +0,0 @@
This directory is intended for PIO Unit Testing and project tests.
Unit Testing is a software testing method by which individual units of
source code, sets of one or more MCU program modules together with associated
control data, usage procedures, and operating procedures, are tested to
determine whether they are fit for use. Unit testing finds problems early
in the development cycle.
More information about PIO Unit Testing:
- https://docs.platformio.org/page/plus/unit-testing.html