Initial updates for ESP-IDF v4.2
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.pio
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# Continuous Integration (CI) is the practice, in software
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# engineering, of merging all developer working copies with a shared mainline
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# several times a day < https://docs.platformio.org/page/ci/index.html >
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#
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# Documentation:
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#
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# * Travis CI Embedded Builds with PlatformIO
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# < https://docs.travis-ci.com/user/integration/platformio/ >
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#
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# * PlatformIO integration with Travis CI
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# < https://docs.platformio.org/page/ci/travis.html >
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#
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# * User Guide for `platformio ci` command
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# < https://docs.platformio.org/page/userguide/cmd_ci.html >
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#
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#
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# Please choose one of the following templates (proposed below) and uncomment
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# it (remove "# " before each line) or use own configuration according to the
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# Travis CI documentation (see above).
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#
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#
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# Template #1: General project. Test it using existing `platformio.ini`.
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#
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# language: python
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# python:
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# - "2.7"
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#
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# sudo: false
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# cache:
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# directories:
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# - "~/.platformio"
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#
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# install:
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# - pip install -U platformio
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# - platformio update
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#
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# script:
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# - platformio run
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#
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# Template #2: The project is intended to be used as a library with examples.
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#
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# language: python
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# python:
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# - "2.7"
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#
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# sudo: false
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# cache:
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# directories:
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# - "~/.platformio"
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#
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# env:
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# - PLATFORMIO_CI_SRC=path/to/test/file.c
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# - PLATFORMIO_CI_SRC=examples/file.ino
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# - PLATFORMIO_CI_SRC=path/to/test/directory
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#
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# install:
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# - pip install -U platformio
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# - platformio update
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#
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# script:
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# - platformio ci --lib="." --board=ID_1 --board=ID_2 --board=ID_N
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# The following five lines of boilerplate have to be in your project's
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# CMakeLists in this exact order for cmake to work correctly
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cmake_minimum_required(VERSION 3.5)
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include($ENV{IDF_PATH}/tools/cmake/project.cmake)
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project(tusb_sample_descriptor)
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.. Copyright 2014-present PlatformIO <contact@platformio.org>
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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How to build PlatformIO based project
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=====================================
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1. `Install PlatformIO Core <http://docs.platformio.org/page/core.html>`_
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2. Download `development platform with examples <https://github.com/platformio/platform-espressif32/archive/develop.zip>`_
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3. Extract ZIP archive
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4. Run these commands:
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.. code-block:: bash
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# Change directory to example
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> cd platform-espressif32/examples/espidf-peripherals-usb
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# Build project
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> platformio run
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# Upload firmware
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> platformio run --target upload
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# Clean build files
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> platformio run --target clean
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This directory is intended for project header files.
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A header file is a file containing C declarations and macro definitions
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to be shared between several project source files. You request the use of a
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header file in your project source file (C, C++, etc) located in `src` folder
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by including it, with the C preprocessing directive `#include'.
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```src/main.c
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#include "header.h"
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int main (void)
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{
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...
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}
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```
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Including a header file produces the same results as copying the header file
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into each source file that needs it. Such copying would be time-consuming
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and error-prone. With a header file, the related declarations appear
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in only one place. If they need to be changed, they can be changed in one
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place, and programs that include the header file will automatically use the
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new version when next recompiled. The header file eliminates the labor of
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finding and changing all the copies as well as the risk that a failure to
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find one copy will result in inconsistencies within a program.
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In C, the usual convention is to give header files names that end with `.h'.
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It is most portable to use only letters, digits, dashes, and underscores in
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header file names, and at most one dot.
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Read more about using header files in official GCC documentation:
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* Include Syntax
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* Include Operation
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* Once-Only Headers
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* Computed Includes
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https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
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This directory is intended for project specific (private) libraries.
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PlatformIO will compile them to static libraries and link into executable file.
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The source code of each library should be placed in a an own separate directory
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("lib/your_library_name/[here are source files]").
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For example, see a structure of the following two libraries `Foo` and `Bar`:
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|--lib
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| |
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| |--Bar
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| | |--docs
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| | |--examples
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| | |--src
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| | |- Bar.c
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| | |- Bar.h
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| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
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| |
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| |--Foo
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| | |- Foo.c
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| | |- Foo.h
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| |
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| |- README --> THIS FILE
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|
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|- platformio.ini
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|--src
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|- main.c
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and a contents of `src/main.c`:
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```
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#include <Foo.h>
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#include <Bar.h>
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int main (void)
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{
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...
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}
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```
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PlatformIO Library Dependency Finder will find automatically dependent
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libraries scanning project source files.
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More information about PlatformIO Library Dependency Finder
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- https://docs.platformio.org/page/librarymanager/ldf.html
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; PlatformIO Project Configuration File
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;
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; Build options: build flags, source filter, extra scripting
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; Upload options: custom port, speed and extra flags
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; Library options: dependencies, extra library storages
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;
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; Please visit documentation for the other options and examples
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; http://docs.platformio.org/page/projectconf.html
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[env]
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platform = espressif32
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framework = espidf
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monitor_speed = 115200
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[env:esp32-s2-saola-1]
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board = esp32-s2-saola-1
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[env:esp32-s2-kaluga-1]
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board = esp32-s2-kaluga-1
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CONFIG_IDF_TARGET="esp32s2"
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CONFIG_USB_ENABLED=y
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CONFIG_USB_DESC_USE_ESPRESSIF_VID=n
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CONFIG_USB_DESC_CUSTOM_VID=0x303A
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CONFIG_USB_DESC_USE_DEFAULT_PID=n
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CONFIG_USB_DESC_CUSTOM_PID=0x3000
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idf_component_register(SRCS "tusb_sample_descriptor.c"
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INCLUDE_DIRS . ${COMPONENT_DIR})
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menu "Example Configuration"
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config EXAMPLE_MANUAL_DESC
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bool "Set up a USB descriptor manually in code"
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default y
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help
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You can set up a descriptor using Menuconfig or independently of
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your project configuration - manually in code
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endmenu
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/* USB Example
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This example code is in the Public Domain (or CC0 licensed, at your option.)
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Unless required by applicable law or agreed to in writing, this
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software is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
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CONDITIONS OF ANY KIND, either express or implied.
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*/
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#include <stdlib.h>
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#include "esp_log.h"
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#include "freertos/FreeRTOS.h"
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#include "freertos/task.h"
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#include "driver/gpio.h"
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#include "sdkconfig.h"
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#include "tinyusb.h"
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static const char *TAG = "example";
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// USB Device Driver task
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// This top level thread processes all usb events and invokes callbacks
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static void usb_device_task(void *param) {
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(void)param;
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ESP_LOGI(TAG, "USB task started");
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while (1) {
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tud_task(); // RTOS forever loop
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}
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}
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void app_main(void) {
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ESP_LOGI(TAG, "USB initialization");
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#if CONFIG_EXAMPLE_MANUAL_DESC
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// Setting of descriptor. You can use descriptor_tinyusb and
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// descriptor_str_tinyusb as a reference
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tusb_desc_device_t my_descriptor = {
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.bLength = sizeof(my_descriptor),
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.bDescriptorType = TUSB_DESC_DEVICE,
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.bcdUSB = 0x0200, // USB version. 0x0200 means version 2.0
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.bDeviceClass = TUSB_CLASS_UNSPECIFIED,
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.bMaxPacketSize0 = CFG_TUD_ENDOINT0_SIZE,
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.idVendor = 0x303A,
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.idProduct = 0x3000,
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.bcdDevice = 0x0101, // Device FW version
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.iManufacturer = 0x01, // see string_descriptor[1] bellow
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.iProduct = 0x02, // see string_descriptor[2] bellow
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.iSerialNumber = 0x03, // see string_descriptor[3] bellow
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.bNumConfigurations = 0x01};
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tusb_desc_strarray_device_t my_string_descriptor = {
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// array of pointer to string descriptors
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(char[]){0x09, 0x04}, // 0: is supported language is English (0x0409)
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"I", // 1: Manufacturer
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"My Custom Device", // 2: Product
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"012-345", // 3: Serials, should use chip ID
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};
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tinyusb_config_t tusb_cfg = {
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.descriptor = &my_descriptor,
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.string_descriptor = my_string_descriptor,
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.external_phy = false // In the most cases you need to use a `false` value
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};
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#else
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tinyusb_config_t tusb_cfg = {
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.descriptor = NULL,
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.string_descriptor = NULL,
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.external_phy = false // In the most cases you need to use a `false` value
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};
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#endif
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ESP_ERROR_CHECK(tinyusb_driver_install(&tusb_cfg));
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ESP_LOGI(TAG, "USB initialization DONE");
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// Create a task for tinyusb device stack:
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xTaskCreate(usb_device_task, "usbd", 4096, NULL, 5, NULL);
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return;
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}
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This directory is intended for PIO Unit Testing and project tests.
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Unit Testing is a software testing method by which individual units of
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source code, sets of one or more MCU program modules together with associated
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control data, usage procedures, and operating procedures, are tested to
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determine whether they are fit for use. Unit testing finds problems early
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in the development cycle.
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More information about PIO Unit Testing:
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- https://docs.platformio.org/page/plus/unit-testing.html
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