enable bootloader components build

This commit is contained in:
Jason2866
2024-09-16 20:11:32 +02:00
committed by GitHub
parent 04b83e3498
commit e8fef0a6c7
+7 -8
View File
@@ -252,13 +252,11 @@ def populate_idf_env_vars(idf_env):
os.path.dirname(get_python_exe()),
]
if mcu not in ("esp32c2", "esp32c3", "esp32c6", "esp32h2", "esp32p4"):
additional_packages.append(
os.path.join(platform.get_package_dir("toolchain-esp32ulp"), "bin"),
)
# if mcu in ("esp32", "esp32s2", "esp32s3"):
# additional_packages.append(
# os.path.join(platform.get_package_dir("toolchain-esp32ulp"), "bin"),
# )
# if IS_WINDOWS:
# additional_packages.append(platform.get_package_dir("tool-mconf"))
idf_env["PATH"] = os.pathsep.join(additional_packages + [idf_env["PATH"]])
@@ -875,6 +873,7 @@ def build_bootloader(sdk_config):
"-DPYTHON=" + get_python_exe(),
"-DIDF_PATH=" + FRAMEWORK_DIR,
"-DSDKCONFIG=" + SDKCONFIG_PATH,
"-DPROJECT_SOURCE_DIR=" + PROJECT_DIR,
"-DLEGACY_INCLUDE_COMMON_HEADERS=",
"-DEXTRA_COMPONENT_DIRS="
+ os.path.join(FRAMEWORK_DIR, "components", "bootloader"),
@@ -1787,8 +1786,8 @@ env["BUILDERS"]["ElfToBin"].action = action
#
ulp_dir = os.path.join(PROJECT_DIR, "ulp")
if os.path.isdir(ulp_dir) and os.listdir(ulp_dir) and mcu not in ("esp32c2", "esp32c3", "esp32c6", "esp32h2", "esp32p4"):
env.SConscript("ulp.py", exports="env sdk_config project_config idf_variant")
if os.path.isdir(ulp_dir) and os.listdir(ulp_dir) and mcu not in ("esp32c2", "esp32c3", "esp32h2"):
env.SConscript("ulp.py", exports="env sdk_config project_config app_includes idf_variant")
#
# Process OTA partition and image