Files
uv/crates/uv-dev/src/compile.rs
T
konsti f9b638a296 Use install concurrency for bytecode compilation too (#11615)
Instead of always using all available threads for bytecode compilation,
respect `UV_CONCURRENT_INSTALLS`, so the parallelism is configurable
instead of hardcoded. We reuse the install limit since bytecode
compilation only runs after install.
2025-02-20 12:23:40 +01:00

44 lines
1.1 KiB
Rust

use std::path::PathBuf;
use clap::Parser;
use tracing::info;
use uv_cache::{Cache, CacheArgs};
use uv_configuration::Concurrency;
use uv_python::{EnvironmentPreference, PythonEnvironment, PythonRequest};
#[derive(Parser)]
pub(crate) struct CompileArgs {
/// Compile all `.py` in this or any subdirectory to bytecode
root: PathBuf,
python: Option<PathBuf>,
#[command(flatten)]
cache_args: CacheArgs,
}
pub(crate) async fn compile(args: CompileArgs) -> anyhow::Result<()> {
let cache = Cache::try_from(args.cache_args)?.init()?;
let interpreter = if let Some(python) = args.python {
python
} else {
let interpreter = PythonEnvironment::find(
&PythonRequest::default(),
EnvironmentPreference::OnlyVirtual,
&cache,
)?
.into_interpreter();
interpreter.sys_executable().to_path_buf()
};
let files = uv_installer::compile_tree(
&fs_err::canonicalize(args.root)?,
&interpreter,
&Concurrency::default(),
cache.root(),
)
.await?;
info!("Compiled {files} files");
Ok(())
}