3.3.7
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/*
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Client.h - Base class that provides Client
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Copyright (c) 2011 Adrian McEwen. All right reserved.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#pragma once
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#include "Arduino.h"
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#include "Client.h"
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#include <memory>
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class NetworkClientSocketHandle;
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class NetworkClientRxBuffer;
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class ESPLwIPClient : public Client {
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public:
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virtual void setConnectionTimeout(uint32_t milliseconds) = 0;
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using Client::connect;
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virtual int connect(IPAddress ip, uint16_t port, int32_t timeout) = 0;
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virtual int connect(const char *host, uint16_t port, int32_t timeout) = 0;
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};
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class NetworkClient : public ESPLwIPClient {
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protected:
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std::shared_ptr<NetworkClientSocketHandle> clientSocketHandle = nullptr;
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std::shared_ptr<NetworkClientRxBuffer> _rxBuffer = nullptr;
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bool _connected = false;
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bool _sse = false;
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int _timeout;
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int _lastWriteTimeout = 0;
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int _lastReadTimeout = 0;
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public:
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NetworkClient *next;
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NetworkClient();
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NetworkClient(int fd);
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~NetworkClient();
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int connect(IPAddress ip, uint16_t port);
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int connect(IPAddress ip, uint16_t port, int32_t timeout_ms);
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int connect(const char *host, uint16_t port);
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int connect(const char *host, uint16_t port, int32_t timeout_ms);
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size_t write(uint8_t data);
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size_t write(const uint8_t *buf, size_t size);
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size_t write_P(PGM_P buf, size_t size);
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size_t write(Stream &stream);
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[[deprecated("Use clear() instead.")]]
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void flush(); // Print::flush tx
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int available();
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int read();
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int read(uint8_t *buf, size_t size);
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size_t readBytes(char *buffer, size_t length);
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size_t readBytes(uint8_t *buffer, size_t length) {
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return readBytes((char *)buffer, length);
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}
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int peek();
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void clear(); // clear rx
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void stop();
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uint8_t connected();
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void setSSE(bool sse);
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bool isSSE();
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operator bool() {
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return connected();
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}
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bool operator==(const bool value) {
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return bool() == value;
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}
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bool operator!=(const bool value) {
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return bool() != value;
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}
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bool operator==(const NetworkClient &);
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bool operator!=(const NetworkClient &rhs) {
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return !this->operator==(rhs);
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};
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virtual int fd() const;
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int setSocketOption(int option, char *value, size_t len);
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int setSocketOption(int level, int option, const void *value, size_t len);
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int getSocketOption(int level, int option, const void *value, size_t size);
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int setOption(int option, int *value);
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int getOption(int option, int *value);
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void setConnectionTimeout(uint32_t milliseconds);
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int setNoDelay(bool nodelay);
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bool getNoDelay();
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IPAddress remoteIP() const;
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IPAddress remoteIP(int fd) const;
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uint16_t remotePort() const;
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uint16_t remotePort(int fd) const;
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IPAddress localIP() const;
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IPAddress localIP(int fd) const;
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uint16_t localPort() const;
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uint16_t localPort(int fd) const;
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//friend class NetworkServer;
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using Print::write;
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};
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