db371560bc
To enforce the 100 character line limit in markdown files introduced in https://github.com/astral-sh/uv/pull/5635, and to automate the formatting of markdown files, i've added prettier and formatted our markdown files with it. I've excluded the changelog and the generated references documentation from this for having too many changes, but we can also include them. I'm not particular on which style we use. My main motivations are (major) not having to reflow markdown files myself anymore and (minor) consistence between all markdown files. I've chosen prettier for similar reason as we chose black, it's a single good style that's automated and shared in the community. I do prefer prettier's style of not breaking inside of a link name though. This PR is in two parts, the first adds prettier to CI and documents using it, while the second actually formats the docs. When merge conflicts arise, we can drop the last commit and regenerate it with `npx prettier --prose-wrap always --write BENCHMARKS.md CONTRIBUTING.md README.md STYLE.md docs/*.md docs/concepts/**/*.md docs/guides/**/*.md docs/pip/**/*.md`. --------- Co-authored-by: Zanie Blue <contact@zanie.dev>
163 lines
6.9 KiB
Markdown
163 lines
6.9 KiB
Markdown
# Windows trampolines
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This is a fork of
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[posy trampolines](https://github.com/njsmith/posy/tree/dda22e6f90f5fefa339b869dd2bbe107f5b48448/src/trampolines/windows-trampolines/posy-trampoline).
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## Building
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### Cross-compiling from Linux
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Install [cargo xwin](https://github.com/rust-cross/cargo-xwin). Use your package manager to install
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LLD and add the `rustup` targets:
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```shell
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sudo apt install llvm clang lld
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rustup target add i686-pc-windows-msvc
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rustup target add x86_64-pc-windows-msvc
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rustup target add aarch64-pc-windows-msvc
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```
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Then, build the trampolines for both supported architectures:
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```shell
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cargo +nightly-2024-06-08 xwin build --xwin-arch x86 --release --target i686-pc-windows-msvc
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cargo +nightly-2024-06-08 xwin build --release --target x86_64-pc-windows-msvc
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cargo +nightly-2024-06-08 xwin build --release --target aarch64-pc-windows-msvc
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```
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### Cross-compiling from macOS
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Install [cargo xwin](https://github.com/rust-cross/cargo-xwin). Use your package manager to install
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LLVM and add the `rustup` targets:
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```shell
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brew install llvm
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rustup target add i686-pc-windows-msvc
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rustup target add x86_64-pc-windows-msvc
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rustup target add aarch64-pc-windows-msvc
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```
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Then, build the trampolines for both supported architectures:
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```shell
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cargo +nightly-2024-06-08 xwin build --release --target i686-pc-windows-msvc
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cargo +nightly-2024-06-08 xwin build --release --target x86_64-pc-windows-msvc
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cargo +nightly-2024-06-08 xwin build --release --target aarch64-pc-windows-msvc
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```
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### Updating the prebuilt executables
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After building the trampolines for both supported architectures:
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```shell
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cp target/aarch64-pc-windows-msvc/release/uv-trampoline-console.exe trampolines/uv-trampoline-aarch64-console.exe
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cp target/aarch64-pc-windows-msvc/release/uv-trampoline-gui.exe trampolines/uv-trampoline-aarch64-gui.exe
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cp target/x86_64-pc-windows-msvc/release/uv-trampoline-console.exe trampolines/uv-trampoline-x86_64-console.exe
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cp target/x86_64-pc-windows-msvc/release/uv-trampoline-gui.exe trampolines/uv-trampoline-x86_64-gui.exe
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cp target/i686-pc-windows-msvc/release/uv-trampoline-console.exe trampolines/uv-trampoline-i686-console.exe
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cp target/i686-pc-windows-msvc/release/uv-trampoline-gui.exe trampolines/uv-trampoline-i686-gui.exe
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```
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### Testing the trampolines
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To perform a basic smoke test of the trampolines, run the following commands on a Windows machine,
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from the root of the repository:
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```shell
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cargo clean
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cargo run venv
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cargo run pip install black
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.venv\Scripts\black --version
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```
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## Background
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### What is this?
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Sometimes you want to run a tool on Windows that's written in Python, like `black` or `mypy` or
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`jupyter` or whatever. But, Windows does not know how to run Python files! It knows how to run
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`.exe` files. So we need to somehow convert our Python file a `.exe` file.
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That's what this does: it's a generic "trampoline" that lets us generate custom `.exe`s for
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arbitrary Python scripts, and when invoked it bounces to invoking `python <the script>` instead.
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### How do you use it?
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Basically, this looks up `python.exe` (for console programs) and invokes
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`python.exe path\to\the\<the .exe>`.
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The intended use is:
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- take your Python script, name it `__main__.py`, and pack it into a `.zip` file. Then concatenate
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that `.zip` file onto the end of one of our prebuilt `.exe`s.
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- After the zip file content, write the path to the Python executable that the script uses to run
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the Python script as UTF-8 encoded string, followed by the path's length as a 32-bit little-endian
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integer.
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- At the very end, write the magic number `UVUV` in bytes.
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| `launcher.exe` |
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| :-------------------------: |
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| `<zipped python script>` |
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| `<path to python.exe>` |
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| `<len(path to python.exe)>` |
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| `<b'U', b'V', b'U', b'V'>` |
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Then when you run `python` on the `.exe`, it will see the `.zip` trailer at the end of the `.exe`,
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and automagically look inside to find and execute `__main__.py`. Easy-peasy.
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### Why does this exist?
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I probably could have used Vinay's C++ implementation from `distlib`, but what's the fun in that? In
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particular, optimizing for binary size was entertaining (these are ~7x smaller than the distlib,
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which doesn't matter much, but does a little bit, considering that it gets added to every Python
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script). There are also some minor advantages, like I think the Rust code is easier to understand
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(multiple files!) and it's convenient to be able to straightforwardly code the Python-finding logic
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we want. But mostly it was just an interesting challenge.
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This does owe a _lot_ to the `distlib` implementation though. The overall logic is copied
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more-or-less directly.
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### Anything I should know for hacking on this?
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In order to minimize binary size, this uses, `panic="abort"`, and carefully avoids using
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`core::fmt`. This removes a bunch of runtime overhead: by default, Rust "hello world" on Windows is
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~150 KB! So these binaries are ~10x smaller.
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Of course the tradeoff is that this is an awkward super-limited environment. No C runtime and
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limited platform APIs... you don't even panicking support by default. To work around this:
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- We use `windows` to access Win32 APIs directly. Who needs a C runtime? Though uh, this does mean
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that literally all of our code is `unsafe`. Sorry!
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- `diagnostics.rs` uses `ufmt` and some cute Windows tricks to get a convenient version of
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`eprintln!` that works without `core::fmt`, and automatically prints to either the console if
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available or pops up a message box if not.
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- All the meat is in `bounce.rs`.
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Miscellaneous tips:
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- `cargo-bloat` is a useful tool for checking what code is ending up in the final binary and how
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much space it's taking. (It makes it very obvious whether you've pulled in `core::fmt`!)
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- Lots of Rust built-in panicking checks will pull in `core::fmt`, e.g., if you ever use `.unwrap()`
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then suddenly our binaries double in size, because the `if foo.is_none() { panic!(...) }` that's
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hidden inside `.unwrap()` will invoke `core::fmt`, even if the unwrap will actually never fail.
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`.unwrap_unchecked()` avoids this. Similar for `slice[idx]` vs `slice.get_unchecked(idx)`.
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### How do you build this stupid thing?
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Building this can be frustrating, because the low-level compiler/runtime machinery have a bunch of
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implicit assumptions about the environment they'll run in, and the facilities it provides for things
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like `memcpy`, unwinding, etc. So we need to replace the bits that we actually need, and which bits
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we need can change depending on stuff like optimization options. For example: we use
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`panic="abort"`, so we don't actually need unwinding support, but at lower optimization levels the
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compiler might not realize that, and still emit references to the unwinding
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helper`__CxxFrameHandler3`. And then the linker blows up because that symbol doesn't exist.
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```
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cargo build --release --target i686-pc-windows-msvc
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cargo build --release --target x86_64-pc-windows-msvc
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cargo build --release --target aarch64-pc-windows-msvc
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```
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